Flow is an interactive web project that explores the fluid malleability of the electronic image by transforming the homogeneous generality of the digital screen into flowing abstraction. The work captures the image of the viewer and then deforms it using physics modeling of fluid mechanics. Through this project I was interested in queering the photographic medium by distorting the camera’s visual taxonomies through which people are recognized and regulated into abstraction that can be manifested without recourse to the representation of bodies.
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