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//woohun joo
size(640,360);
background(255);
smooth();
//shoe1-1
strokeWeight(1);
strokeCap(SQUARE);
stroke(117, 137, 50);
line(282, 296, 288, 296);
line(292, 292, 288, 296);
//shoe2-1
strokeWeight(1);
strokeCap(SQUARE);
stroke(117, 137, 50);
line(320, 296, 326, 296);
line(317, 292, 320, 296);
//top
noStroke();
fill(219, 219, 219);
beginShape();
vertex(294.65, 82.5);
vertex(300.67, 84.61);
vertex(304.59, 80.92);
vertex(308.4, 84.26);
vertex(313.1, 81.8);
vertex(308.85, 103.03);
vertex(299.62, 103.06);
endShape(CLOSE);
//body
stroke(219, 219, 219);
strokeWeight(7);
strokeJoin(ROUND);
fill(117, 137, 50);
rect(282, 105.25, 45, 135);
//left eye
fill(255);
noStroke();
ellipse(294.97, 127.02, 5, 5);
//right eye
fill(255);
noStroke();
ellipse(314.97, 127.02, 5, 5);
//mouth
noStroke();
fill(255);
beginShape();
vertex(295, 135);
vertex(300, 139);
vertex(312, 139);
vertex(317, 135);
vertex(312, 144);
vertex(299, 144);
vertex(299, 144);
endShape(CLOSE);
//fill(117, 137, 50);
fill(117, 137, 50);
rect(301, 139, 2, 2);
rect(304, 139, 2, 2);
rect(307, 139, 2, 2);
rect(310, 139, 2, 2);
//arms1
noStroke();
fill(117, 137, 50);
beginShape();
vertex(286, 156);
vertex(286, 164);
vertex(237, 193);
vertex(236, 190);
vertex(239, 186);
vertex(237, 185);
vertex(238, 184);
vertex(243, 186);
endShape(CLOSE);
//arms2
noStroke();
fill(117, 137, 50);
beginShape();
vertex(324, 158);
vertex(367, 188);
vertex(372, 186);
vertex(373, 187);
vertex(371, 188);
vertex(374, 192);
vertex(372, 195);
vertex(324, 166);
endShape(CLOSE);
//legs1
noStroke();
fill(117, 137, 50);
quad(289, 235, 297, 235, 292, 288, 288, 288);
//leg2
noStroke();
fill(117, 137, 50);
quad(313, 235, 321, 235, 321, 288, 317, 288);
//shoe1
noStroke();
fill(219, 219, 219);
beginShape();
vertex(317, 288);
vertex(321, 288);
vertex(323, 291);
vertex(327, 292);
vertex(327, 296);
vertex(321, 296);
vertex(317, 293);
endShape(CLOSE);
//shoe2
noStroke();
fill(219, 219, 219);
beginShape();
vertex(288, 288);
vertex(292, 288);
vertex(292, 293);
vertex(289, 296);
vertex(282, 296);
vertex(282, 292);
vertex(286, 291);
endShape(CLOSE);