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int count = 0;
void setup()
{
size(600,600,P3D);
background(255);
}
void draw()
{
translate(300,300,500);
while(count<101)
{
translate(int(random(-50,50)),int(random(-50,50)),-count);
noStroke();
fill(0,int(random(0,255))*175/255,int(random(0,255)),100);
sphere(20);
count=count+1;
}
}