xxxxxxxxxx
//Eugene Liang, One Hundred Random Shapes, CP1, Mods 16-17
void setup()
{
size (600,600,P3D);
}
void draw()
{
frameRate(0.75);
background(int(random(255)),int(random(255)),int(random(255)));
lights();
int i = 1;
int s = int(random(10,30));
while(i <= 100)
{
pushMatrix();
fill(int(random(255)),int(random(255)),int(random(255)));
ellipse(int(random(600)),int(random(600)),s,s);
translate(int(random(600)),int(random(600)),int(random(-200,10)));
box(int(random(27,40)));
translate(int(random(-600)),int(random(-600)),int(random(200,-10)));
i++;
popMatrix();
}
}