float xpos = constrain (mouseX, 175, 225);
float ypos = constrain (mouseY, 175, 225);
float xpos2 = constrain (mouseX, 375, 425);
float ypos2 = constrain (mouseY, 175, 225);
float xpos3 = constrain (mouseX, 125, 175);
float ypos3 = constrain (mouseY, 295, 345);
float xpos4 = constrain (mouseX, 275, 325);
float ypos4 = constrain (mouseY, 295, 345);
float xpos5 = constrain (mouseX, 425, 475);
float ypos5 = constrain (mouseY, 295, 345);
line (200,550, 100, 500);
line (400,550, 500, 500);
ellipse (300, 300, 450, 450);
rect (200, 200, 100, 100);
rect (400, 200, 100, 100);
rect (300, 320, 100, 100);
rect (150, 320, 100, 100);
rect (450, 320, 100, 100);
rect (xpos, ypos, 50,50);
rect(xpos2, ypos2, 50, 50);
rect(xpos3, ypos3, 50, 50);
rect(xpos4, ypos4, 50, 50);
rect(xpos5, ypos5, 50, 50);
bezier(200, 435, 210, 470, 410,470, 400, 435);
ellipse(xpos, ypos, 20, 20);
ellipse(xpos2, ypos2, 20, 20);
ellipse(xpos3, ypos3, 20, 20);
ellipse(xpos4, ypos4, 20, 20);
ellipse(xpos5, ypos5, 20, 20);
rect(xpos2, ypos2, 50, 50);
rect (xpos, ypos, 50,50);
rect (xpos3, ypos3, 50,50);
rect (xpos4, ypos4, 50,50);
rect (xpos5, ypos5, 50,50);
ellipse(xpos, ypos, 20, 20);
ellipse (xpos2, ypos2, 20,20);
ellipse (xpos3, ypos3, 20,20);
ellipse (xpos4, ypos4, 20,20);
ellipse (xpos5, ypos5, 20,20);