xxxxxxxxxx
PShape usa;
float lapse = 0; // mouse timer
void setup() {
size(1112, 834);
usa = loadShape("usa.svg");
}
void draw() {
background(204);
float scalar = 0.6;
shape(usa, 250, 90, usa.width*scalar, usa.height*scalar);
}
void mousePressed(){
// prevents mouse press from registering twice
if (frameCount - lapse > 15){
save('pix.jpg');
lapse = frameCount;
}
}