img = loadImage("./gameover.jpg");
wall1 = createSprite(100, 650, 140, 70);
wall1.shapeColor = color(0);
wall2 = createSprite(390, 650, 300, 70);
wall2.shapeColor = color(0);
wall3 = createSprite(645, 650, 70, 70);
wall3.shapeColor = color(0);
wall4 = createSprite(205, 580, 70, 70);
wall4.shapeColor = color(100, 100, 0);
wall5 = createSprite(135, 510, 70, 70);
wall5.shapeColor = color(0);
wall6 = createSprite(390, 510, 300, 70);
wall6.shapeColor = color(0);
wall7 = createSprite(200, 370, 400, 70);
wall7.shapeColor = color(0);
wall8 = createSprite(70, 90, 140, 70);
wall8.shapeColor = color(0);
wall9 = createSprite(235, 230, 330, 70);
wall9.shapeColor = color(0);
wall10 = createSprite(340, 90, 260, 70);
wall10.shapeColor = color(0);
wall11 = createSprite(540, 125, 140, 140);
wall11.shapeColor = color(0);
wall12 = createSprite(575, 230, 70, 70);
wall12.shapeColor = color(0);
wall13 = createSprite(595, 370, 240, 70);
wall13.shapeColor = color(0);
fire = createSprite(510, 440, 70, 70);
fire.shapeColor = color(100, 0, 0);
water = createSprite(235, 300, 70, 70);
water.shapeColor = color(0, 0, 100);
button1 = createSprite(235, 180, 20, 20);
door = createSprite(510, 300, 70, 70);
spr2 = createSprite(0, 0, 50, 50);
spr2.shapeColor = color(128);
spr = createSprite(570, 650, 40, 40);
spr.shapeColor = color(255);