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//Valentina Pherson
//February 19, 2013
//Mouse Interaction in 4 Parts
void setup() {
size(400, 600);
}
void draw() {
//upper right
fill(248,109,114);
if ((mouseY > 0) && (mouseY < 300) && (mouseX > 200) && (mouseX < 400) ) {
fill(137, 41, 90);
if (mousePressed == true) {
fill(50, 164, 89);
}
}
rect(200, 0, 200, 300);
//upper left
if ((mouseX >0) && (mouseX <200) && (mouseY <300) && (mouseY>0)) {
line(mouseX, mouseY, 100, 150);
fill(248, 109, 114, 100);
ellipse(mouseX, mouseY, 20, 10);
}
//bottom left
if ((mouseX>0) && (mouseX<200) && (mouseY<600) && (mouseY> 300)) {
fill (random(0,255),random(0,255), random (0,255), 90);
ellipse(mouseX, mouseY, 40,20);
}
//bottom right
if ((mouseX>200) && (mouseX<400) && (mouseY>300) && (mouseY <600)) {
fill(137, 41, 90, 40);
rect(mouseX, mouseY, 40,40);
if (mousePressed == true) {
fill(50, 164, 89, 90);
ellipse(mouseX+20, mouseY+20, 10,150);
}
}
}