for (int i = 0; i<thread+1; i++) {
float yOffset = cos(incrementer * 2) * 100;
ellipse(xOffset, 125 + yOffset, 20, 20);
ellipse(width - xOffset, 225 + yOffset, 20, 20);
ellipse(xOffset, 325 + yOffset, 20, 20);
ellipse(width - xOffset, 425 + yOffset, 20, 20);
ellipse(xOffset, 525 + yOffset, 20, 20);
ellipse(width - xOffset, 625 + yOffset, 20, 20);
if (xOffset > width) xOffset = 0;
for (int i = 0; i<thread+1; i++) {
float yOffset = cos(incrementer * 2) * 100;
ellipse(xOffset, 125 + yOffset, 20, 20);
ellipse(width - xOffset, 225 + yOffset, 20, 20);
ellipse(xOffset, 325 + yOffset, 20, 20);
ellipse(width - xOffset, 425 + yOffset, 20, 20);
ellipse(xOffset, 525 + yOffset, 20, 20);
ellipse(width - xOffset, 625 + yOffset, 20, 20);
if (xOffset > width) xOffset = 0;
for (int i = 0; i<thread+1; i++) {
float yOffset = cos(incrementer * 2) * 100;
ellipse(xOffset, 125 + yOffset, 20, 20);
ellipse(width - xOffset, 225 + yOffset, 20, 20);
ellipse(xOffset, 325 + yOffset, 20, 20);
ellipse(width - xOffset, 425 + yOffset, 20, 20);
ellipse(xOffset, 525 + yOffset, 20, 20);
ellipse(width - xOffset, 625 + yOffset, 20, 20);
if (xOffset > width) xOffset = 0;
if (mousePressed == true) {