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function setup() {
createCanvas(windowWidth, windowHeight);
background(236,230,46);
noStroke();
for(let i=1;i<50000;i++){
let num = random(10)*random(10)*random(10)*random(10);
fill(255,255,255,63);
rect(random(width),num*height/10000,7,7);
}
}
function draw() {
}