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//welcome to the garden
//first you will water the flower to help it grow (use w,a,s,d)
//after it grows you will switch to the bee from carring the pollen back to its hive( use j,i,k,l)
let watering_x
let watering_y
let bee_x
let bee_y
var bee
var flowers
var hive
var water
var song
function preload (){
bee = loadImage ("bee.png")
flowers = loadImage ("flowers.jpeg")
hive = loadImage ("hive.png")
water = loadImage ('watering.png')
song = loadSound("04 Pensamiento.mp3")
}// end preload
function setup() {
createCanvas(400, 400);
imageMode (CENTER)
image_number=1
song.play()
water_x = 100
water_y = 110
bee_x= 100
bee_y= 110
}// end setup
function draw() {
drawBackground()
drawWater()
drawBee()
drawHive()
song.play()
}
function drawBackground(){
image(flowers,200,250,450,400)
}//end drawBackground
function drawWater(){
if (image_number ==1){
image(water,water_x, water_y, 100,100)
}//end if 1
}// end drawWater
function drawBee(){
if(image_number ==2){
image(bee,bee_x,bee_y,30,30)
}//end if 2
}//end drawBee
function drawHive(){
if(image_number ==3){
image(hive,100,100,100,100)
}
}//end drawHive
function keyPressed(){
if(key=='a'){
water_x-=10
}//end if a
if(key=='d'){
water_x+=10
}//end if d
if(key=='w'){
water_y-=10
}//end if w
if(key=='s'){
water_y+=10
}//end if s
if(key=='j'){
bee_x-=10
}
if(key=='l'){
bee_x+=10
}
if(key=='i'){
bee_y-=10
}
if(key=='k'){
bee_y+=10
}
}
function keyTyped(){
if(key=="1"){
image_number=1
}
if(key=="2"){
image_number=2
}
if(key=="3"){
image_number=3
}
}