This sketch is created with an older version of Processing,
and doesn't work on browsers anymore.
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class Player {
float x;
float y;
float speed = 15;
Player() {
x = width/2-10;
y = height-40;
}
void update() {
if(leftPressed) x-=speed;
else if(rightPressed) x+=speed;
fill(14, 129, 88);
rect (x, y, 130, 20);
}
}
void keyPressed() {
if (key == CODED) {
if (keyCode == LEFT) {
leftPressed = true;
}
else if (keyCode == RIGHT) {
rightPressed = true;
}
}
}
void keyReleased() {
if (keyCode == LEFT) {
leftPressed = false;
}
else if (keyCode == RIGHT) {
rightPressed = false;
}
}